C. K. LIM has earned her doctorate from the School of Computer Sciences at Universiti Sains Malaysia (USM) in 2014 with the attachment in Universit? Joseph Fourier (UJF), France under the MFUC scholarship (2012 -2014) at INRIA Grenoble (https://team.inria.fr/imagine/team/). Currently, she is a senior lecturer in Computing Department, FSKIK, Sultan Idris Educational University. She is also a deputy director II for assessment and instrumentation in UPSI Educational Research Lab (UERL). She specializes in computer graphics, visual informatics, crowd simulation and rendering, and preservation of digital heritage. She has published various proceedings and journal articles.
Staff Profile
Name Dr. Lim Chen Kim
Position Pensyarah Kanan
Faculty/Centre Fakulti Seni, Komputeran dan Industri Kreatif - Jabatan Komputeran
Telephone No. 05 450 5035
Email kim@fskik.upsi.edu.my
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Staff Qualification
  • Doctor of Philosophy - Computer Science (Computer Graphics and Visual Informatics) Universiti Sains Malaysia(2014)

  • Master of Science - Computer Science (Information and Knowledge Engineering) Universiti Sains Malaysia(2009)

  • Degree of Science - Computer Science (Parallel and Distributed System) Universiti Sains Malaysia(2008)

  • Staff Specification
    Field Of Specialization Sains Komputer
    Staff Interest
    Research Interest Crowd Simulation, Plant Modelling, Music Rendering, Boid Algorithm, L- Systems, Digital Heritage, Virtual Walkthrough

    *Note : All information listed below are based on recent 5 years.

    Staff Affiliation
    Professional Affiliation
    Role Project Organisation Date
    AHLI / MEMBER - IEEE 10/12/2015 to 09/12/2016
    AHLI/MEMBER - Institute of Electrical and Electronics Engineers (IEEE)

    Staff Research
    Recent Research
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    1 An Assessment on ICT Emotional and Cultural Impacts on Learners and Teachers from Disadvantaged and Marginalized Communities
    2 Analysis of teachers'' implementation of higher order thinking skills and the development of models and modules for teaching writing to weak learners
    3 Assessment of Laban Movement Analysis (LMA) and Aesthetic Experience (AX) in Malay folk dance digitalization through Motion Capture (MoCap) technology for Malaysia intangible cultural heritage preservation
    4 Construction and Reconstruction in Mobile Virtual Heritage Application as an Edutainment Tool
    5 Development of Teacher Education Model for Preparing Quality Teacher for the Future - Developing A Framework Of Assessment And Accountability For Preparing Quality Teachers For The Future
    6 Digital Heritage Gamification: An Augmented-Virtual Walkthrough to Learn and Explore Historical Places in Malaysia using Mobile Device
    7 Investigation on triage and prioritization for ?big data? patients with chronic heart diseases through telemedicine environment during disasters and peak times.
    8 LGERMs: An Edutainment Framework for Digitally Modelling Enhancement of Plants (2D) and Sound Rendering with L-Systems Algorithm
    9 Language Model to Solve Inconsistency, Incompleteness and Short Query in Cultural Heritage Collection
    10 Simulating Digital Cultural Heritage in George Town, Malaysia using a Hybrid of Boid Algorithm and Texture Patches Method for Crowd as a Pedagogic Application
    11 Virtual Ethology : Simulation of Underwater World Heterogenous Animals'' Behaviours as Particle-based Autonomous Agents

    Recent Publication
    No Recent Book
    No Recent Performance
    No Recent Others Publication

    Recent Supervision
    No Recent Supervision
    No Recent Supervision

    Staff Study Leave